![]() An Engineer for the city, the city that’s falling apart, but only he knows what’s up. Not only is there the main story, with its sometimes wonky voice acting (mostly pretty good, though), its almost surreal cyberpunk setting (and yes, this counts as cyberpunk, you are Little People, and even living is a rebellion), and its people. So why not enjoy yourself, talk to people, get a feel for the city first, eh?Īnd there’s a fair bit to it. This is your first night, and most drivers apparently don’t survive their first night. This is but one.Īnd so, you fly through the world, in your hovercar, walking round places, picking things up, delivering things that you’re meant to deliver after picking things up, and, after a point, just… Exploring. ![]() But the encryption key to her memories is. No, the memories aren’t on the punchcards, that’d be silly. And within your first hour, you’ve either delivered a highly suspicious package (or haven’t), talked to a variety of people, and met your neighbour, the android Evelin, whose close friend locked away memories in her mind, and is decrypting them (like you, not wanting Corporate Security’s attention) by… Punchcards. You keep hearing the word CORA, and can’t pin down what that means. You’re a worker for the Cloudpunk service, a service that doesn’t want its drivers to be known as Cloudpunk. And this is one of the nicer portions…īut what is Cloudpunk? Essentially, it’s a narrative delivery service game, set in a dystopian future city with high tech… And low life. It’s a dark place, always raining, always cloudy… Or is that smoggy? Yeah, it’s smoggy… Ramen’s your go to vending food, the lights are neon, and the streets are grimy and filled with refuse, both human and otherwise. ![]()
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